Ive done a bit of grapple bug fixing and tweaks, firstly ive added a default shot fired like a tracer to see where you fire as at the moment we have no crosshair. Im going to swap this out with whatever our grapple fires at a later date, most likely a length of rope with a hook object on the end. Ive also fixed the problem in which the character could fly off in random directions, now he is constrained to the sidescrolling plane.
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